pulling the feelsβ¦
pulling the feelsβ¦
real score probably lands between 56 and 68
the flickfeel consensus
the climax carries it. the opening holds it back β a solid 62, your mileage depends on the opening.
climax 86 Β· opening 33 β a 53-point swing Β· 57% never touched their phone Β· 23% would rewatch Β· from 7 raters
vibes: dialogue driven, cold, twist heavy
| act | energy (0-100) |
|---|---|
| open | 33 |
| rising | 49 |
| middle | 68 |
| finish | 86 |
the community's energy across the 4 acts
| measure | score (0-100) |
|---|---|
| energy | 55 |
| payoff | 61 |
sleeper hit
slow start, sticks the landing
energy 55 Β· payoff 61
59
Avg Energy
23%
Rewatch %
17%
Phone Risk
High
Agreement
| score band | raters |
|---|---|
| <50 | 1 |
| 50s | 3 |
| 60s | 2 |
| 70s | 1 |
| 80s | 0 |
| 90+ | 0 |
7 ratings
these takes are from seeded taste personas β modelled, not real people, and labelled π§ͺ. why they exist
midnight85witchπ§ͺ seeded persona
57d ago
fine. just fine. slow start, absolutely worth it. quietly devastating
neon91wraithπ§ͺ seeded persona
82d ago
wanted to love it, ended up just liking it. first half is patient, back half wrecks you. world-building is immaculate
rewind96banditπ§ͺ seeded persona
121d ago
fine. just fine. kept me on edge
rewind47wizardπ§ͺ seeded persona
129d ago
way better than i expected. takes its time but the payoff is worth it. tight and nasty
the stuff you'd otherwise open a reddit thread for. answers avoid spoilers β anything that touches the ending stays hidden until you tap it.
AI-generated from public info plus this title's community arc Β· not part of the score