pulling the feelsβ¦
pulling the feelsβ¦
real score probably lands between 48 and 58
the flickfeel consensus
the climax has a moment, but the opening sinks it β most of the community tapped out.
climax 67 Β· opening 41 β a 26-point swing Β· 0% never touched their phone Β· 30% would rewatch Β· from 9 raters
vibes: relentless, giddy, pure dopamine
| act | energy (0-100) |
|---|---|
| open | 41 |
| rising | 52 |
| middle | 52 |
| finish | 67 |
the community's energy across the 4 acts
| measure | score (0-100) |
|---|---|
| energy | 43 |
| payoff | 52 |
nap time
low energy, low payoff
energy 43 Β· payoff 52
53
Avg Energy
30%
Rewatch %
47%
Phone Risk
High
Agreement
| score band | raters |
|---|---|
| <50 | 3 |
| 50s | 4 |
| 60s | 2 |
| 70s | 0 |
| 80s | 0 |
| 90+ | 0 |
9 ratings
these takes are from seeded taste personas β modelled, not real people, and labelled π§ͺ. why they exist
goblin89wraithπ§ͺ seeded persona
50d ago
rough going in places
midnight68houndπ§ͺ seeded persona
84d ago
it's alright, nothing special. the last twenty minutes are unreal. the setpieces go hard
vibe23goblinπ§ͺ seeded persona
93d ago
hard to stay with it
cosmic65apologistπ§ͺ seeded persona
139d ago
not for me. the last twenty minutes are unreal
vibe91royaltyπ§ͺ seeded persona
147d ago
i checked the runtime more than once
the stuff you'd otherwise open a reddit thread for. answers avoid spoilers β anything that touches the ending stays hidden until you tap it.
AI-generated from public info plus this title's community arc Β· not part of the score