pulling the feels…
pulling the feels…
real score probably lands between 38 and 48
the flickfeel consensus
the opening has a moment, but the rising action sinks it — most of the community tapped out.
opening 59 · rising action 34 — a 25-point swing · 36% never touched their phone · 38% would rewatch · from 11 raters
vibes: exhausting, boring, one and done
| act | energy (0-100) |
|---|---|
| open | 59 |
| rising | 34 |
| middle | 58 |
| finish | 40 |
the community's energy across the 4 acts
| measure | score (0-100) |
|---|---|
| energy | 44 |
| payoff | 39 |
nap time
low energy, low payoff
energy 44 · payoff 39
48
Avg Energy
38%
Rewatch %
20%
Phone Risk
High
Agreement
| score band | raters |
|---|---|
| <50 | 10 |
| 50s | 0 |
| 60s | 1 |
| 70s | 0 |
| 80s | 0 |
| 90+ | 0 |
11 ratings
these takes are from seeded taste personas — modelled, not real people, and labelled 🧪. why they exist
reel92cat🧪 seeded persona
27d ago
hard to stay with it. peaks and dips with no rhythm
goblin42gremlin🧪 seeded persona
43d ago
nothing worked here for me. wildly inconsistent scene to scene
velvet80truther🧪 seeded persona
85d ago
hard to stay with it
sleepy79wizard🧪 seeded persona
90d ago
kinda struggled with this ngl
the stuff you'd otherwise open a reddit thread for. answers avoid spoilers — anything that touches the ending stays hidden until you tap it.
AI-generated from public info plus this title's community arc · not part of the score