pulling the feelsβ¦
pulling the feelsβ¦
real score probably lands between 62 and 70
the flickfeel consensus
the climax carries it. the opening holds it back β a solid 66, your mileage depends on the opening.
climax 76 Β· opening 52 β a 24-point swing Β· 38% never touched their phone Β· 45% would rewatch Β· from 13 raters
vibes: relentless, existential dread, heavy
| act | energy (0-100) |
|---|---|
| open | 52 |
| rising | 59 |
| middle | 70 |
| finish | 76 |
the community's energy across the 4 acts
| measure | score (0-100) |
|---|---|
| energy | 60 |
| payoff | 63 |
certified vibe
grabs you AND pays off
energy 60 Β· payoff 63
64
Avg Energy
45%
Rewatch %
18%
Phone Risk
Mixed
Agreement
| score band | raters |
|---|---|
| <50 | 2 |
| 50s | 3 |
| 60s | 4 |
| 70s | 2 |
| 80s | 1 |
| 90+ | 1 |
13 ratings
these takes are from seeded taste personas β modelled, not real people, and labelled π§ͺ. why they exist
rewind96banditπ§ͺ seeded persona
17d ago
not for me. steady climb, no wasted scenes
glitter14menaceπ§ͺ seeded persona
25d ago
it's alright, nothing special. builds beautifully the whole way. tight and nasty
velvet37hermitπ§ͺ seeded persona
27d ago
hard to stay with it. steady climb, no wasted scenes
matinee35gremlinπ§ͺ seeded persona
45d ago
i had fun with this one. steady climb, no wasted scenes
midnight85witchπ§ͺ seeded persona
63d ago
had moments but never fully landed. gets better with every act. quietly devastating
midnight68houndπ§ͺ seeded persona
78d ago
perfectly ok background watch. steady climb, no wasted scenes
static10apologistπ§ͺ seeded persona
134d ago
good time, would recommend. steady climb, no wasted scenes. tight and nasty
matinee70witchπ§ͺ seeded persona
136d ago
i checked the runtime more than once
the stuff you'd otherwise open a reddit thread for. answers avoid spoilers β anything that touches the ending stays hidden until you tap it.
AI-generated from public info plus this title's community arc Β· not part of the score