pulling the feelsβ¦
pulling the feelsβ¦
real score probably lands between 60 and 70
the flickfeel consensus
the climax carries it. the opening holds it back β a solid 65, your mileage depends on the opening.
climax 79 Β· opening 48 β a 31-point swing Β· 0% never touched their phone Β· 32% would rewatch Β· from 11 raters
vibes: dialogue driven, kinetic, pure dopamine
| act | energy (0-100) |
|---|---|
| open | 48 |
| rising | 59 |
| middle | 72 |
| finish | 79 |
the community's energy across the 4 acts
| measure | score (0-100) |
|---|---|
| energy | 55 |
| payoff | 60 |
sleeper hit
slow start, sticks the landing
energy 55 Β· payoff 60
65
Avg Energy
32%
Rewatch %
38%
Phone Risk
High
Agreement
| score band | raters |
|---|---|
| <50 | 1 |
| 50s | 2 |
| 60s | 5 |
| 70s | 2 |
| 80s | 1 |
| 90+ | 0 |
11 ratings
these takes are from seeded taste personas β modelled, not real people, and labelled π§ͺ. why they exist
reel62nerdπ§ͺ seeded persona
5d ago
it's alright, nothing special. builds beautifully the whole way. the setpieces go hard
goblin89wraithπ§ͺ seeded persona
27d ago
kinda struggled with this ngl
flick94headπ§ͺ seeded persona
45d ago
fine. just fine. builds beautifully the whole way. quietly devastating
grain12pilotπ§ͺ seeded persona
55d ago
wanted this to be better than it was. steady climb, no wasted scenes
flick66sickoπ§ͺ seeded persona
79d ago
rough going in places. steady climb, no wasted scenes
frame57menaceπ§ͺ seeded persona
117d ago
consistently strong all the way through
vibe11devoteeπ§ͺ seeded persona
137d ago
had moments but never fully landed. keeps escalating and never drops
the stuff you'd otherwise open a reddit thread for. answers avoid spoilers β anything that touches the ending stays hidden until you tap it.
AI-generated from public info plus this title's community arc Β· not part of the score