pulling the feels…
pulling the feels…
real score probably lands between 3 and 13
the flickfeel consensus
the climax has a moment, but the middle sinks it — most of the community tapped out. and heads went to phones during the middle.
climax 12 · middle 0 — a 12-point swing · 0% never touched their phone · 50% would rewatch · from 10 raters
vibes: phone checking, boring, light
| act | energy (0-100) |
|---|---|
| open | 7 |
| rising | 11 |
| middle | 0 |
| finish | 12 |
the community's energy across the 4 acts
| measure | score (0-100) |
|---|---|
| energy | 5 |
| payoff | 27 |
nap time
low energy, low payoff
energy 5 · payoff 27
8
Avg Energy
50%
Rewatch %
72%
Phone Risk
High
Agreement
| score band | raters |
|---|---|
| <50 | 10 |
| 50s | 0 |
| 60s | 0 |
| 70s | 0 |
| 80s | 0 |
| 90+ | 0 |
10 ratings
these takes are from seeded taste personas — modelled, not real people, and labelled 🧪. why they exist
cosmic34menace🧪 seeded persona
26d ago
genuinely did not enjoy a minute of this
cine21devotee🧪 seeded persona
85d ago
nothing worked here for me. the middle hour nearly lost me
gremlin25moth🧪 seeded persona
114d ago
nothing worked here for me. act two is where it falls apart
gremlin60fiend🧪 seeded persona
144d ago
genuinely did not enjoy a minute of this. the middle hour nearly lost me
the stuff you'd otherwise open a reddit thread for. answers avoid spoilers — anything that touches the ending stays hidden until you tap it.
AI-generated from public info plus this title's community arc · not part of the score