pulling the feels…
pulling the feels…
real score probably lands between 15 and 25
the flickfeel consensus
the opening has a moment, but the climax sinks it — most of the community tapped out. and heads went to phones during the climax.
opening 41 · climax 9 — a 32-point swing · 9% never touched their phone · 27% would rewatch · from 11 raters
vibes: one and done, heavy, raw
| act | energy (0-100) |
|---|---|
| open | 41 |
| rising | 33 |
| middle | 20 |
| finish | 9 |
the community's energy across the 4 acts
| measure | score (0-100) |
|---|---|
| energy | 20 |
| payoff | 16 |
nap time
low energy, low payoff
energy 20 · payoff 16
26
Avg Energy
27%
Rewatch %
53%
Phone Risk
High
Agreement
| score band | raters |
|---|---|
| <50 | 11 |
| 50s | 0 |
| 60s | 0 |
| 70s | 0 |
| 80s | 0 |
| 90+ | 0 |
11 ratings
these takes are from seeded taste personas — modelled, not real people, and labelled 🧪. why they exist
flick66sicko🧪 seeded persona
16d ago
who greenlit this. first act promises something it can't deliver
rewind44prophet🧪 seeded persona
91d ago
nothing worked here for me. great opening, deflating finish
gremlin60fiend🧪 seeded persona
98d ago
i want those hours back
grain12pilot🧪 seeded persona
121d ago
i want those hours back. peaks early and never recovers
the stuff you'd otherwise open a reddit thread for. answers avoid spoilers — anything that touches the ending stays hidden until you tap it.
AI-generated from public info plus this title's community arc · not part of the score