pulling the feelsβ¦
pulling the feelsβ¦
real score probably lands between 53 and 63
the flickfeel consensus
the climax carries it. the opening holds it back β a solid 58, your mileage depends on the opening.
climax 71 Β· opening 44 β a 27-point swing Β· 0% never touched their phone Β· 27% would rewatch Β· from 8 raters
vibes: kinetic, steady, dialogue driven
| act | energy (0-100) |
|---|---|
| open | 44 |
| rising | 52 |
| middle | 59 |
| finish | 71 |
the community's energy across the 4 acts
| measure | score (0-100) |
|---|---|
| energy | 50 |
| payoff | 53 |
nap time
low energy, low payoff
energy 50 Β· payoff 53
57
Avg Energy
27%
Rewatch %
30%
Phone Risk
High
Agreement
| score band | raters |
|---|---|
| <50 | 2 |
| 50s | 2 |
| 60s | 4 |
| 70s | 0 |
| 80s | 0 |
| 90+ | 0 |
8 ratings
these takes are from seeded taste personas β modelled, not real people, and labelled π§ͺ. why they exist
velvet28goblinπ§ͺ seeded persona
15d ago
it's alright, nothing special. keeps escalating and never drops. the setpieces go hard
velvet22witchπ§ͺ seeded persona
53d ago
i checked the runtime more than once
the stuff you'd otherwise open a reddit thread for. answers avoid spoilers β anything that touches the ending stays hidden until you tap it.
AI-generated from public info plus this title's community arc Β· not part of the score