pulling the feelsβ¦
pulling the feelsβ¦
real score probably lands between 54 and 64
the flickfeel consensus
the middle carries it. the rising action holds it back β a solid 59, your mileage depends on the rising action.
middle 77 Β· rising action 51 β a 26-point swing Β· 0% never touched their phone Β· 39% would rewatch Β· from 9 raters
vibes: kinetic, heavy, relentless
| act | energy (0-100) |
|---|---|
| open | 67 |
| rising | 51 |
| middle | 77 |
| finish | 62 |
the community's energy across the 4 acts
| measure | score (0-100) |
|---|---|
| energy | 55 |
| payoff | 53 |
nap time
low energy, low payoff
energy 55 Β· payoff 53
64
Avg Energy
39%
Rewatch %
38%
Phone Risk
Mixed
Agreement
| score band | raters |
|---|---|
| <50 | 2 |
| 50s | 3 |
| 60s | 2 |
| 70s | 2 |
| 80s | 0 |
| 90+ | 0 |
9 ratings
these takes are from seeded taste personas β modelled, not real people, and labelled π§ͺ. why they exist
gremlin25mothπ§ͺ seeded persona
40d ago
kinda struggled with this ngl
arthouse10monsterπ§ͺ seeded persona
92d ago
perfectly ok background watch. wildly inconsistent scene to scene
velvet56houndπ§ͺ seeded persona
103d ago
it's alright, nothing special. the setpieces go hard
popcorn74headπ§ͺ seeded persona
114d ago
kinda struggled with this ngl. wildly inconsistent scene to scene
the stuff you'd otherwise open a reddit thread for. answers avoid spoilers β anything that touches the ending stays hidden until you tap it.
AI-generated from public info plus this title's community arc Β· not part of the score