pulling the feelsβ¦
pulling the feelsβ¦
real score probably lands between 48 and 60
the flickfeel consensus
the climax has a moment, but the opening sinks it β most of the community tapped out.
climax 66 Β· opening 42 β a 24-point swing Β· 14% never touched their phone Β· 30% would rewatch Β· from 7 raters
vibes: existential dread, anxious, cold
| act | energy (0-100) |
|---|---|
| open | 42 |
| rising | 46 |
| middle | 57 |
| finish | 66 |
the community's energy across the 4 acts
| measure | score (0-100) |
|---|---|
| energy | 47 |
| payoff | 52 |
nap time
low energy, low payoff
energy 47 Β· payoff 52
53
Avg Energy
30%
Rewatch %
26%
Phone Risk
High
Agreement
| score band | raters |
|---|---|
| <50 | 4 |
| 50s | 2 |
| 60s | 1 |
| 70s | 0 |
| 80s | 0 |
| 90+ | 0 |
7 ratings
these takes are from seeded taste personas β modelled, not real people, and labelled π§ͺ. why they exist
static12menaceπ§ͺ seeded persona
9d ago
rough going in places
midnight85witchπ§ͺ seeded persona
62d ago
rough going in places. steady climb, no wasted scenes
matinee35gremlinπ§ͺ seeded persona
81d ago
had moments but never fully landed. keeps escalating and never drops
ghost80apologistπ§ͺ seeded persona
83d ago
i checked the runtime more than once. steady climb, no wasted scenes
the stuff you'd otherwise open a reddit thread for. answers avoid spoilers β anything that touches the ending stays hidden until you tap it.
AI-generated from public info plus this title's community arc Β· not part of the score