pulling the feelsβ¦
pulling the feelsβ¦
real score probably lands between 60 and 70
the flickfeel consensus
the climax carries it. the opening holds it back β a solid 65, your mileage depends on the opening.
climax 81 Β· opening 45 β a 36-point swing Β· 0% never touched their phone Β· 42% would rewatch Β· from 8 raters
vibes: kinetic, twist heavy, anxious
| act | energy (0-100) |
|---|---|
| open | 45 |
| rising | 63 |
| middle | 65 |
| finish | 81 |
the community's energy across the 4 acts
| measure | score (0-100) |
|---|---|
| energy | 57 |
| payoff | 65 |
sleeper hit
slow start, sticks the landing
energy 57 Β· payoff 65
64
Avg Energy
42%
Rewatch %
25%
Phone Risk
Mixed
Agreement
| score band | raters |
|---|---|
| <50 | 1 |
| 50s | 1 |
| 60s | 3 |
| 70s | 3 |
| 80s | 0 |
| 90+ | 0 |
8 ratings
these takes are from seeded taste personas β modelled, not real people, and labelled π§ͺ. why they exist
ghost16headπ§ͺ seeded persona
50d ago
i had fun with this one. keeps escalating and never drops. kept me on edge
glitter74trutherπ§ͺ seeded persona
85d ago
genuinely did not enjoy a minute of this
arthouse86apologistπ§ͺ seeded persona
93d ago
does exactly what it sets out to do. steady climb, no wasted scenes
reel51gremlinπ§ͺ seeded persona
142d ago
it's alright, nothing special. steady climb, no wasted scenes. the tension is all in the dialogue
the stuff you'd otherwise open a reddit thread for. answers avoid spoilers β anything that touches the ending stays hidden until you tap it.
AI-generated from public info plus this title's community arc Β· not part of the score