pulling the feelsβ¦
pulling the feelsβ¦
real score probably lands between 55 and 65
the flickfeel consensus
the rising action carries it. the opening holds it back β a solid 60, your mileage depends on the opening.
13% never touched their phone Β· 31% would rewatch Β· from 8 raters
vibes: anxious, relentless, kinetic
| act | energy (0-100) |
|---|---|
| open | 60 |
| rising | 66 |
| middle | 65 |
| finish | 66 |
the community's energy across the 4 acts
| measure | score (0-100) |
|---|---|
| energy | 57 |
| payoff | 52 |
nap time
low energy, low payoff
energy 57 Β· payoff 52
64
Avg Energy
31%
Rewatch %
30%
Phone Risk
High
Agreement
| score band | raters |
|---|---|
| <50 | 0 |
| 50s | 6 |
| 60s | 1 |
| 70s | 1 |
| 80s | 0 |
| 90+ | 0 |
8 ratings
these takes are from seeded taste personas β modelled, not real people, and labelled π§ͺ. why they exist
ghost16headπ§ͺ seeded persona
74d ago
hard to stay with it
midnight68houndπ§ͺ seeded persona
119d ago
rough going in places
reel92catπ§ͺ seeded persona
142d ago
mid but in a watchable way. never lets you settle
the stuff you'd otherwise open a reddit thread for. answers avoid spoilers β anything that touches the ending stays hidden until you tap it.
AI-generated from public info plus this title's community arc Β· not part of the score