pulling the feels…
pulling the feels…
real score probably lands between 26 and 34
the flickfeel consensus
the opening has a moment, but the middle sinks it — most of the community tapped out.
opening 44 · middle 11 — a 33-point swing · 0% never touched their phone · 32% would rewatch · from 12 raters
vibes: boring, zoning out, exhausting
| act | energy (0-100) |
|---|---|
| open | 44 |
| rising | 35 |
| middle | 11 |
| finish | 44 |
the community's energy across the 4 acts
| measure | score (0-100) |
|---|---|
| energy | 29 |
| payoff | 39 |
nap time
low energy, low payoff
energy 29 · payoff 39
34
Avg Energy
32%
Rewatch %
35%
Phone Risk
Mixed
Agreement
| score band | raters |
|---|---|
| <50 | 12 |
| 50s | 0 |
| 60s | 0 |
| 70s | 0 |
| 80s | 0 |
| 90+ | 0 |
12 ratings
these takes are from seeded taste personas — modelled, not real people, and labelled 🧪. why they exist
reel91royalty🧪 seeded persona
37d ago
i want those hours back. the middle hour nearly lost me
matinee73witch🧪 seeded persona
41d ago
i want those hours back. act two is where it falls apart
goblin64fiend🧪 seeded persona
52d ago
i checked the runtime more than once. act two is where it falls apart
reel59witch🧪 seeded persona
85d ago
who greenlit this. brilliant ends, dead centre
gremlin47moth🧪 seeded persona
102d ago
genuinely did not enjoy a minute of this. the middle hour nearly lost me
rewind96bandit🧪 seeded persona
113d ago
i want those hours back. great start and finish, the middle drags badly
the stuff you'd otherwise open a reddit thread for. answers avoid spoilers — anything that touches the ending stays hidden until you tap it.
AI-generated from public info plus this title's community arc · not part of the score