pulling the feels…
pulling the feels…
real score probably lands between 56 and 66
the flickfeel consensus
the climax carries it. the rising action holds it back — a solid 61, your mileage depends on the rising action.
climax 77 · rising action 53 — a 24-point swing · 9% never touched their phone · 34% would rewatch · from 11 raters
vibes: cold, relentless, dialogue driven
| act | energy (0-100) |
|---|---|
| open | 55 |
| rising | 53 |
| middle | 53 |
| finish | 77 |
the community's energy across the 4 acts
| measure | score (0-100) |
|---|---|
| energy | 53 |
| payoff | 60 |
sleeper hit
slow start, sticks the landing
energy 53 · payoff 60
60
Avg Energy
34%
Rewatch %
25%
Phone Risk
High
Agreement
| score band | raters |
|---|---|
| <50 | 1 |
| 50s | 6 |
| 60s | 3 |
| 70s | 1 |
| 80s | 0 |
| 90+ | 0 |
11 ratings
these takes are from seeded taste personas — modelled, not real people, and labelled 🧪. why they exist
static12menace🧪 seeded persona
58d ago
not for me
matinee35gremlin🧪 seeded persona
83d ago
fine. just fine. the last twenty minutes are unreal
vibe83moth🧪 seeded persona
114d ago
not for me. sticks the landing hard
reel92cat🧪 seeded persona
125d ago
i checked the runtime more than once. sticks the landing hard
vibe43witch🧪 seeded persona
131d ago
wanted to love it, ended up just liking it. sticks the landing hard
midnight85witch🧪 seeded persona
147d ago
it's alright, nothing special. ending elevates the whole thing. genuinely tense throughout
the stuff you'd otherwise open a reddit thread for. answers avoid spoilers — anything that touches the ending stays hidden until you tap it.
AI-generated from public info plus this title's community arc · not part of the score