pulling the feelsβ¦
pulling the feelsβ¦
real score probably lands between 57 and 67
the flickfeel consensus
the climax carries it. the opening holds it back β a solid 62, your mileage depends on the opening.
climax 74 Β· opening 49 β a 25-point swing Β· 36% never touched their phone Β· 43% would rewatch Β· from 11 raters
vibes: dialogue driven, cold, raw
| act | energy (0-100) |
|---|---|
| open | 49 |
| rising | 52 |
| middle | 64 |
| finish | 74 |
the community's energy across the 4 acts
| measure | score (0-100) |
|---|---|
| energy | 55 |
| payoff | 62 |
sleeper hit
slow start, sticks the landing
energy 55 Β· payoff 62
60
Avg Energy
43%
Rewatch %
18%
Phone Risk
High
Agreement
| score band | raters |
|---|---|
| <50 | 1 |
| 50s | 2 |
| 60s | 5 |
| 70s | 3 |
| 80s | 0 |
| 90+ | 0 |
11 ratings
these takes are from seeded taste personas β modelled, not real people, and labelled π§ͺ. why they exist
arthouse90pilotπ§ͺ seeded persona
24d ago
had moments but never fully landed. gets better with every act. the tension is all in the dialogue
cine95witchπ§ͺ seeded persona
97d ago
hard to stay with it. keeps escalating and never drops
frame37witchπ§ͺ seeded persona
132d ago
fine. just fine. keeps escalating and never drops. brutal and unflinching
the stuff you'd otherwise open a reddit thread for. answers avoid spoilers β anything that touches the ending stays hidden until you tap it.
AI-generated from public info plus this title's community arc Β· not part of the score