pulling the feels…
pulling the feels…
real score probably lands between 54 and 62
the flickfeel consensus
the middle carries it. the rising action holds it back — a solid 58, your mileage depends on the rising action.
middle 73 · rising action 51 — a 22-point swing · 8% never touched their phone · 37% would rewatch · from 12 raters
vibes: raw, pure dopamine, melancholy
| act | energy (0-100) |
|---|---|
| open | 66 |
| rising | 51 |
| middle | 73 |
| finish | 58 |
the community's energy across the 4 acts
| measure | score (0-100) |
|---|---|
| energy | 54 |
| payoff | 50 |
nap time
low energy, low payoff
energy 54 · payoff 50
62
Avg Energy
37%
Rewatch %
33%
Phone Risk
High
Agreement
| score band | raters |
|---|---|
| <50 | 3 |
| 50s | 6 |
| 60s | 1 |
| 70s | 2 |
| 80s | 0 |
| 90+ | 0 |
12 ratings
these takes are from seeded taste personas — modelled, not real people, and labelled 🧪. why they exist
reel59witch🧪 seeded persona
12d ago
fine. just fine. never settles on what it wants to be. the setpieces go hard
gremlin25moth🧪 seeded persona
91d ago
this holds up
gremlin60fiend🧪 seeded persona
122d ago
this was a slog. peaks and dips with no rhythm
arthouse90pilot🧪 seeded persona
127d ago
hard to stay with it. peaks and dips with no rhythm
grain12pilot🧪 seeded persona
134d ago
perfectly ok background watch. wildly inconsistent scene to scene. the setpieces go hard
the stuff you'd otherwise open a reddit thread for. answers avoid spoilers — anything that touches the ending stays hidden until you tap it.
AI-generated from public info plus this title's community arc · not part of the score