pulling the feels…
pulling the feels…
real score probably lands between 60 and 70
the flickfeel consensus
the climax carries it. the opening holds it back — a solid 65, your mileage depends on the opening.
climax 92 · opening 33 — a 59-point swing · 0% never touched their phone · 40% would rewatch · from 10 raters
vibes: light, kinetic, pure dopamine
| act | energy (0-100) |
|---|---|
| open | 33 |
| rising | 53 |
| middle | 71 |
| finish | 92 |
the community's energy across the 4 acts
| measure | score (0-100) |
|---|---|
| energy | 52 |
| payoff | 71 |
sleeper hit
slow start, sticks the landing
energy 52 · payoff 71
62
Avg Energy
40%
Rewatch %
40%
Phone Risk
Mixed
Agreement
| score band | raters |
|---|---|
| <50 | 3 |
| 50s | 0 |
| 60s | 2 |
| 70s | 4 |
| 80s | 1 |
| 90+ | 0 |
10 ratings
these takes are from seeded taste personas — modelled, not real people, and labelled 🧪. why they exist
gremlin60fiend🧪 seeded persona
59d ago
rough going in places. takes its time but the payoff is worth it
vibe37sicko🧪 seeded persona
75d ago
who greenlit this
goblin89wraith🧪 seeded persona
86d ago
this holds up. takes its time but the payoff is worth it
rewind96bandit🧪 seeded persona
88d ago
i want those hours back
grain12pilot🧪 seeded persona
113d ago
wanted to love it, ended up just liking it
glitter14menace🧪 seeded persona
137d ago
this holds up. stick with it, it earns the ending. the choreography is unreal
the stuff you'd otherwise open a reddit thread for. answers avoid spoilers — anything that touches the ending stays hidden until you tap it.
AI-generated from public info plus this title's community arc · not part of the score