pulling the feelsβ¦
pulling the feelsβ¦
real score probably lands between 55 and 65
the flickfeel consensus
the climax carries it. the opening holds it back β a solid 60, your mileage depends on the opening.
climax 72 Β· opening 47 β a 25-point swing Β· 18% never touched their phone Β· 34% would rewatch Β· from 11 raters
vibes: whiplash, heavy, kinetic
| act | energy (0-100) |
|---|---|
| open | 47 |
| rising | 52 |
| middle | 63 |
| finish | 72 |
the community's energy across the 4 acts
| measure | score (0-100) |
|---|---|
| energy | 53 |
| payoff | 57 |
nap time
low energy, low payoff
energy 53 Β· payoff 57
59
Avg Energy
34%
Rewatch %
22%
Phone Risk
High
Agreement
| score band | raters |
|---|---|
| <50 | 2 |
| 50s | 5 |
| 60s | 4 |
| 70s | 0 |
| 80s | 0 |
| 90+ | 0 |
11 ratings
these takes are from seeded taste personas β modelled, not real people, and labelled π§ͺ. why they exist
matinee73witchπ§ͺ seeded persona
19d ago
wanted to love it, ended up just liking it. gets better with every act
cosmic34menaceπ§ͺ seeded persona
52d ago
mid but in a watchable way. the setpieces go hard
velvet80trutherπ§ͺ seeded persona
93d ago
had moments but never fully landed
goblin42gremlinπ§ͺ seeded persona
128d ago
perfectly ok background watch. keeps escalating and never drops
midnight35banditπ§ͺ seeded persona
151d ago
kinda struggled with this ngl. builds beautifully the whole way
the stuff you'd otherwise open a reddit thread for. answers avoid spoilers β anything that touches the ending stays hidden until you tap it.
AI-generated from public info plus this title's community arc Β· not part of the score