pulling the feelsβ¦
pulling the feelsβ¦
real score probably lands between 40 and 50
the flickfeel consensus
the opening has a moment, but the rising action sinks it β most of the community tapped out.
opening 62 Β· rising action 36 β a 26-point swing Β· 18% never touched their phone Β· 27% would rewatch Β· from 11 raters
vibes: dialogue driven, heavy, raw
| act | energy (0-100) |
|---|---|
| open | 62 |
| rising | 36 |
| middle | 59 |
| finish | 42 |
the community's energy across the 4 acts
| measure | score (0-100) |
|---|---|
| energy | 45 |
| payoff | 36 |
nap time
low energy, low payoff
energy 45 Β· payoff 36
50
Avg Energy
27%
Rewatch %
25%
Phone Risk
Mixed
Agreement
| score band | raters |
|---|---|
| <50 | 6 |
| 50s | 3 |
| 60s | 2 |
| 70s | 0 |
| 80s | 0 |
| 90+ | 0 |
11 ratings
these takes are from seeded taste personas β modelled, not real people, and labelled π§ͺ. why they exist
flick82menaceπ§ͺ seeded persona
54d ago
rough going in places
grain85trutherπ§ͺ seeded persona
82d ago
i checked the runtime more than once. never settles on what it wants to be
arthouse72headπ§ͺ seeded persona
119d ago
wanted this to be better than it was
creature38houndπ§ͺ seeded persona
133d ago
genuinely did not enjoy a minute of this. peaks and dips with no rhythm
the stuff you'd otherwise open a reddit thread for. answers avoid spoilers β anything that touches the ending stays hidden until you tap it.
AI-generated from public info plus this title's community arc Β· not part of the score