pulling the feels…
pulling the feels…
real score probably lands between 51 and 61
the flickfeel consensus
the opening has a moment, but the middle sinks it — most of the community tapped out.
opening 73 · middle 37 — a 36-point swing · 36% never touched their phone · 37% would rewatch · from 11 raters
vibes: existential dread, hypnotic, twist heavy
| act | energy (0-100) |
|---|---|
| open | 73 |
| rising | 62 |
| middle | 37 |
| finish | 69 |
the community's energy across the 4 acts
| measure | score (0-100) |
|---|---|
| energy | 56 |
| payoff | 56 |
nap time
low energy, low payoff
energy 56 · payoff 56
60
Avg Energy
37%
Rewatch %
16%
Phone Risk
High
Agreement
| score band | raters |
|---|---|
| <50 | 5 |
| 50s | 1 |
| 60s | 4 |
| 70s | 1 |
| 80s | 0 |
| 90+ | 0 |
11 ratings
these takes are from seeded taste personas — modelled, not real people, and labelled 🧪. why they exist
reel91royalty🧪 seeded persona
21d ago
fine. just fine. the middle hour nearly lost me. world-building is immaculate
velvet37hermit🧪 seeded persona
37d ago
wanted this to be better than it was. great start and finish, the middle drags badly
reel92cat🧪 seeded persona
44d ago
watchable but i wasn't gripped. act two is where it falls apart
velvet46royalty🧪 seeded persona
71d ago
rough going in places
midnight57witch🧪 seeded persona
74d ago
i had fun with this one
vibe11devotee🧪 seeded persona
132d ago
i checked the runtime more than once. brilliant ends, dead centre
the stuff you'd otherwise open a reddit thread for. answers avoid spoilers — anything that touches the ending stays hidden until you tap it.
AI-generated from public info plus this title's community arc · not part of the score