pulling the feels…
pulling the feels…
real score probably lands between 53 and 63
the flickfeel consensus
the climax carries it. the rising action holds it back — a solid 58, your mileage depends on the rising action.
climax 73 · rising action 51 — a 22-point swing · 30% never touched their phone · 35% would rewatch · from 10 raters
vibes: relentless, euphoric, cold
| act | energy (0-100) |
|---|---|
| open | 58 |
| rising | 51 |
| middle | 53 |
| finish | 73 |
the community's energy across the 4 acts
| measure | score (0-100) |
|---|---|
| energy | 53 |
| payoff | 58 |
nap time
low energy, low payoff
energy 53 · payoff 58
59
Avg Energy
35%
Rewatch %
24%
Phone Risk
High
Agreement
| score band | raters |
|---|---|
| <50 | 3 |
| 50s | 5 |
| 60s | 1 |
| 70s | 1 |
| 80s | 0 |
| 90+ | 0 |
10 ratings
these takes are from seeded taste personas — modelled, not real people, and labelled 🧪. why they exist
vibe11devotee🧪 seeded persona
42d ago
hard to stay with it. the last twenty minutes are unreal
rewind47wizard🧪 seeded persona
97d ago
rough going in places. the last twenty minutes are unreal
vibe43witch🧪 seeded persona
140d ago
rough going in places. the last twenty minutes are unreal
velvet46royalty🧪 seeded persona
146d ago
fine. just fine. sticks the landing hard. kept me on edge
the score broken down by the kind of watcher who gave it. these are seeded taste personas — modelled, not real people.
horror people
high tolerance for dread · 6 raters
55
action fans
want momentum and a payoff · 3 raters
55
10 seeded · 0 real people. real raters are counted here but never profiled.
the stuff you'd otherwise open a reddit thread for. answers avoid spoilers — anything that touches the ending stays hidden until you tap it.
AI-generated from public info plus this title's community arc · not part of the score