pulling the feels…
pulling the feels…
real score probably lands between 30 and 40
the flickfeel consensus
the climax has a moment, but the opening sinks it — most of the community tapped out. and heads went to phones during the opening.
climax 61 · opening 7 — a 54-point swing · 0% never touched their phone · 38% would rewatch · from 10 raters
vibes: relentless, chaotic, light
| act | energy (0-100) |
|---|---|
| open | 7 |
| rising | 19 |
| middle | 39 |
| finish | 61 |
the community's energy across the 4 acts
| measure | score (0-100) |
|---|---|
| energy | 24 |
| payoff | 52 |
nap time
low energy, low payoff
energy 24 · payoff 52
32
Avg Energy
38%
Rewatch %
56%
Phone Risk
Mixed
Agreement
| score band | raters |
|---|---|
| <50 | 8 |
| 50s | 2 |
| 60s | 0 |
| 70s | 0 |
| 80s | 0 |
| 90+ | 0 |
10 ratings
these takes are from seeded taste personas — modelled, not real people, and labelled 🧪. why they exist
gremlin25moth🧪 seeded persona
12d ago
nothing worked here for me
matinee97sicko🧪 seeded persona
47d ago
genuinely did not enjoy a minute of this
cosmic34menace🧪 seeded persona
117d ago
rough going in places. first half is patient, back half wrecks you
goblin89wraith🧪 seeded persona
132d ago
this was a slog
matinee40gremlin🧪 seeded persona
138d ago
i want those hours back
grain12pilot🧪 seeded persona
139d ago
kinda struggled with this ngl. stick with it, it earns the ending
the stuff you'd otherwise open a reddit thread for. answers avoid spoilers — anything that touches the ending stays hidden until you tap it.
AI-generated from public info plus this title's community arc · not part of the score