pulling the feelsβ¦
pulling the feelsβ¦
real score probably lands between 57 and 65
the flickfeel consensus
the climax carries it. the rising action holds it back β a solid 61, your mileage depends on the rising action.
50% never touched their phone Β· 37% would rewatch Β· from 12 raters
vibes: relentless, cold, kinetic
| act | energy (0-100) |
|---|---|
| open | 65 |
| rising | 62 |
| middle | 63 |
| finish | 66 |
the community's energy across the 4 acts
| measure | score (0-100) |
|---|---|
| energy | 59 |
| payoff | 54 |
nap time
low energy, low payoff
energy 59 Β· payoff 54
64
Avg Energy
37%
Rewatch %
18%
Phone Risk
High
Agreement
| score band | raters |
|---|---|
| <50 | 2 |
| 50s | 5 |
| 60s | 3 |
| 70s | 2 |
| 80s | 0 |
| 90+ | 0 |
12 ratings
these takes are from seeded taste personas β modelled, not real people, and labelled π§ͺ. why they exist
velvet80trutherπ§ͺ seeded persona
41d ago
it's alright, nothing special. the tension is all in the dialogue
cosmic18goblinπ§ͺ seeded persona
70d ago
watchable but i wasn't gripped
popcorn65trutherπ§ͺ seeded persona
79d ago
hard to stay with it
neon91wraithπ§ͺ seeded persona
95d ago
perfectly ok background watch
goblin42gremlinπ§ͺ seeded persona
102d ago
rough going in places
frame37witchπ§ͺ seeded persona
104d ago
mid but in a watchable way. the tension is all in the dialogue
the stuff you'd otherwise open a reddit thread for. answers avoid spoilers β anything that touches the ending stays hidden until you tap it.
AI-generated from public info plus this title's community arc Β· not part of the score