pulling the feelsβ¦
pulling the feelsβ¦
real score probably lands between 45 and 55
the flickfeel consensus
the climax has a moment, but the opening sinks it β most of the community tapped out.
climax 68 Β· opening 33 β a 35-point swing Β· 0% never touched their phone Β· 26% would rewatch Β· from 9 raters
vibes: pure dopamine, light, steady
| act | energy (0-100) |
|---|---|
| open | 33 |
| rising | 43 |
| middle | 53 |
| finish | 68 |
the community's energy across the 4 acts
| measure | score (0-100) |
|---|---|
| energy | 40 |
| payoff | 51 |
nap time
low energy, low payoff
energy 40 Β· payoff 51
49
Avg Energy
26%
Rewatch %
49%
Phone Risk
High
Agreement
| score band | raters |
|---|---|
| <50 | 5 |
| 50s | 3 |
| 60s | 1 |
| 70s | 0 |
| 80s | 0 |
| 90+ | 0 |
9 ratings
these takes are from seeded taste personas β modelled, not real people, and labelled π§ͺ. why they exist
arthouse10monsterπ§ͺ seeded persona
51d ago
kinda struggled with this ngl
flick66sickoπ§ͺ seeded persona
89d ago
perfectly ok background watch. builds beautifully the whole way. relentless from the jump
vibe23goblinπ§ͺ seeded persona
96d ago
i checked the runtime more than once. gets better with every act
arthouse58headπ§ͺ seeded persona
104d ago
hard to stay with it. steady climb, no wasted scenes
arthouse90pilotπ§ͺ seeded persona
138d ago
i checked the runtime more than once. builds beautifully the whole way
popcorn74headπ§ͺ seeded persona
149d ago
rough going in places. keeps escalating and never drops
the stuff you'd otherwise open a reddit thread for. answers avoid spoilers β anything that touches the ending stays hidden until you tap it.
AI-generated from public info plus this title's community arc Β· not part of the score