pulling the feels…
pulling the feels…
real score probably lands between 50 and 60
the flickfeel consensus
the climax has a moment, but the opening sinks it — most of the community tapped out.
climax 78 · opening 25 — a 53-point swing · 0% never touched their phone · 36% would rewatch · from 9 raters
vibes: kinetic, anxious, pure dopamine
| act | energy (0-100) |
|---|---|
| open | 25 |
| rising | 41 |
| middle | 65 |
| finish | 78 |
the community's energy across the 4 acts
| measure | score (0-100) |
|---|---|
| energy | 42 |
| payoff | 61 |
sleeper hit
slow start, sticks the landing
energy 42 · payoff 61
52
Avg Energy
36%
Rewatch %
49%
Phone Risk
Mixed
Agreement
| score band | raters |
|---|---|
| <50 | 3 |
| 50s | 3 |
| 60s | 2 |
| 70s | 1 |
| 80s | 0 |
| 90+ | 0 |
9 ratings
these takes are from seeded taste personas — modelled, not real people, and labelled 🧪. why they exist
cosmic34menace🧪 seeded persona
33d ago
it's alright, nothing special. takes its time but the payoff is worth it
creature19bandit🧪 seeded persona
44d ago
wanted this to be better than it was. takes its time but the payoff is worth it
gremlin16truther🧪 seeded persona
58d ago
not for me. stick with it, it earns the ending
vibe31truther🧪 seeded persona
117d ago
does exactly what it sets out to do. first half is patient, back half wrecks you. tight and nasty
gremlin25moth🧪 seeded persona
141d ago
mid but in a watchable way. stick with it, it earns the ending
the stuff you'd otherwise open a reddit thread for. answers avoid spoilers — anything that touches the ending stays hidden until you tap it.
AI-generated from public info plus this title's community arc · not part of the score