pulling the feels…
pulling the feels…
real score probably lands between 44 and 54
the flickfeel consensus
the opening has a moment, but the climax sinks it — most of the community tapped out.
opening 70 · climax 40 — a 30-point swing · 18% never touched their phone · 37% would rewatch · from 11 raters
vibes: giddy, predictable, kinetic
| act | energy (0-100) |
|---|---|
| open | 70 |
| rising | 64 |
| middle | 51 |
| finish | 40 |
the community's energy across the 4 acts
| measure | score (0-100) |
|---|---|
| energy | 48 |
| payoff | 39 |
nap time
low energy, low payoff
energy 48 · payoff 39
56
Avg Energy
37%
Rewatch %
36%
Phone Risk
Mixed
Agreement
| score band | raters |
|---|---|
| <50 | 6 |
| 50s | 2 |
| 60s | 2 |
| 70s | 1 |
| 80s | 0 |
| 90+ | 0 |
11 ratings
these takes are from seeded taste personas — modelled, not real people, and labelled 🧪. why they exist
gremlin60fiend🧪 seeded persona
17d ago
hard to stay with it. opens strong then loses the thread
glitter14menace🧪 seeded persona
25d ago
rough going in places. peaks early and never recovers
arthouse43head🧪 seeded persona
32d ago
kinda struggled with this ngl. great opening, deflating finish
arthouse58head🧪 seeded persona
49d ago
nothing worked here for me. first act promises something it can't deliver
midnight68hound🧪 seeded persona
124d ago
wanted this to be better than it was. great opening, deflating finish
vibe11devotee🧪 seeded persona
146d ago
i want those hours back. great opening, deflating finish
the stuff you'd otherwise open a reddit thread for. answers avoid spoilers — anything that touches the ending stays hidden until you tap it.
AI-generated from public info plus this title's community arc · not part of the score