pulling the feelsβ¦
pulling the feelsβ¦
real score probably lands between 59 and 69
the flickfeel consensus
the climax carries it. the rising action holds it back β a solid 64, your mileage depends on the rising action.
climax 74 Β· rising action 57 β a 17-point swing Β· 44% never touched their phone Β· 32% would rewatch Β· from 9 raters
vibes: dialogue driven, cold, heavy
| act | energy (0-100) |
|---|---|
| open | 58 |
| rising | 57 |
| middle | 67 |
| finish | 74 |
the community's energy across the 4 acts
| measure | score (0-100) |
|---|---|
| energy | 59 |
| payoff | 57 |
nap time
low energy, low payoff
energy 59 Β· payoff 57
64
Avg Energy
32%
Rewatch %
18%
Phone Risk
High
Agreement
| score band | raters |
|---|---|
| <50 | 0 |
| 50s | 6 |
| 60s | 2 |
| 70s | 1 |
| 80s | 0 |
| 90+ | 0 |
9 ratings
these takes are from seeded taste personas β modelled, not real people, and labelled π§ͺ. why they exist
flick82menaceπ§ͺ seeded persona
126d ago
not for me. steady climb, no wasted scenes
popcorn65trutherπ§ͺ seeded persona
139d ago
wanted to love it, ended up just liking it. keeps escalating and never drops
the stuff you'd otherwise open a reddit thread for. answers avoid spoilers β anything that touches the ending stays hidden until you tap it.
AI-generated from public info plus this title's community arc Β· not part of the score