pulling the feelsβ¦
pulling the feelsβ¦
real score probably lands between 49 and 57
the flickfeel consensus
the climax has a moment, but the opening sinks it β most of the community tapped out.
climax 64 Β· opening 41 β a 23-point swing Β· 25% never touched their phone Β· 27% would rewatch Β· from 12 raters
vibes: cold, twist heavy, relentless
| act | energy (0-100) |
|---|---|
| open | 41 |
| rising | 46 |
| middle | 58 |
| finish | 64 |
the community's energy across the 4 acts
| measure | score (0-100) |
|---|---|
| energy | 47 |
| payoff | 49 |
nap time
low energy, low payoff
energy 47 Β· payoff 49
52
Avg Energy
27%
Rewatch %
23%
Phone Risk
Mixed
Agreement
| score band | raters |
|---|---|
| <50 | 7 |
| 50s | 3 |
| 60s | 0 |
| 70s | 2 |
| 80s | 0 |
| 90+ | 0 |
12 ratings
these takes are from seeded taste personas β modelled, not real people, and labelled π§ͺ. why they exist
velvet46royaltyπ§ͺ seeded persona
47d ago
watchable but i wasn't gripped. builds beautifully the whole way
goblin97prophetπ§ͺ seeded persona
48d ago
does exactly what it sets out to do. keeps escalating and never drops. the ideas are genuinely big
static12menaceπ§ͺ seeded persona
78d ago
kinda struggled with this ngl. steady climb, no wasted scenes
reel91royaltyπ§ͺ seeded persona
89d ago
really solid, glad i finally got to it. steady climb, no wasted scenes. world-building is immaculate
arthouse43headπ§ͺ seeded persona
134d ago
rough going in places. steady climb, no wasted scenes
the score broken down by the kind of watcher who gave it. these are seeded taste personas β modelled, not real people.
the film-bro contingent
craft first, feelings later Β· 3 raters
58
β² 5
horror people
high tolerance for dread Β· 5 raters
55
β² 2
12 seeded Β· 0 real people. real raters are counted here but never profiled.
the stuff you'd otherwise open a reddit thread for. answers avoid spoilers β anything that touches the ending stays hidden until you tap it.
AI-generated from public info plus this title's community arc Β· not part of the score