pulling the feelsβ¦
pulling the feelsβ¦
real score probably lands between 58 and 66
the flickfeel consensus
the climax carries it. the opening holds it back β a solid 62, your mileage depends on the opening.
climax 77 Β· opening 45 β a 32-point swing Β· 8% never touched their phone Β· 39% would rewatch Β· from 12 raters
vibes: light, whiplash, pure dopamine
| act | energy (0-100) |
|---|---|
| open | 45 |
| rising | 53 |
| middle | 69 |
| finish | 77 |
the community's energy across the 4 acts
| measure | score (0-100) |
|---|---|
| energy | 52 |
| payoff | 62 |
sleeper hit
slow start, sticks the landing
energy 52 Β· payoff 62
61
Avg Energy
39%
Rewatch %
35%
Phone Risk
Mixed
Agreement
| score band | raters |
|---|---|
| <50 | 3 |
| 50s | 3 |
| 60s | 2 |
| 70s | 3 |
| 80s | 1 |
| 90+ | 0 |
12 ratings
these takes are from seeded taste personas β modelled, not real people, and labelled π§ͺ. why they exist
feral71sickoπ§ͺ seeded persona
32d ago
fine. just fine. relentless from the jump
sleepy79wizardπ§ͺ seeded persona
38d ago
hard to stay with it. steady climb, no wasted scenes
cosmic18goblinπ§ͺ seeded persona
57d ago
not for me
goblin64fiendπ§ͺ seeded persona
58d ago
way better than i expected. builds beautifully the whole way. the choreography is unreal
creature26hermitπ§ͺ seeded persona
98d ago
good time, would recommend. steady climb, no wasted scenes. actually made me laugh out loud
arthouse10monsterπ§ͺ seeded persona
107d ago
wanted this to be better than it was. steady climb, no wasted scenes
vibe23goblinπ§ͺ seeded persona
109d ago
way better than i expected. keeps escalating and never drops
the stuff you'd otherwise open a reddit thread for. answers avoid spoilers β anything that touches the ending stays hidden until you tap it.
AI-generated from public info plus this title's community arc Β· not part of the score