pulling the feelsβ¦
pulling the feelsβ¦
real score probably lands between 53 and 63
the flickfeel consensus
the middle carries it. the rising action holds it back β a solid 58, your mileage depends on the rising action.
middle 76 Β· rising action 53 β a 23-point swing Β· 9% never touched their phone Β· 32% would rewatch Β· from 11 raters
vibes: comfort food, pure dopamine, dialogue driven
| act | energy (0-100) |
|---|---|
| open | 68 |
| rising | 53 |
| middle | 76 |
| finish | 57 |
the community's energy across the 4 acts
| measure | score (0-100) |
|---|---|
| energy | 54 |
| payoff | 47 |
nap time
low energy, low payoff
energy 54 Β· payoff 47
64
Avg Energy
32%
Rewatch %
36%
Phone Risk
Mixed
Agreement
| score band | raters |
|---|---|
| <50 | 5 |
| 50s | 2 |
| 60s | 2 |
| 70s | 0 |
| 80s | 2 |
| 90+ | 0 |
11 ratings
these takes are from seeded taste personas β modelled, not real people, and labelled π§ͺ. why they exist
cosmic34menaceπ§ͺ seeded persona
27d ago
i want those hours back. wildly inconsistent scene to scene
creature55banditπ§ͺ seeded persona
32d ago
rough going in places. brilliant one minute, tedious the next
rewind17devoteeπ§ͺ seeded persona
47d ago
not for me. wildly inconsistent scene to scene
goblin89wraithπ§ͺ seeded persona
69d ago
it's alright, nothing special. wildly inconsistent scene to scene
the stuff you'd otherwise open a reddit thread for. answers avoid spoilers β anything that touches the ending stays hidden until you tap it.
AI-generated from public info plus this title's community arc Β· not part of the score