pulling the feels…
pulling the feels…
real score probably lands between 62 and 72
the flickfeel consensus
a strong opening gets betrayed by a middle that drags — worth it if you can push through the middle.
opening 84 · middle 46 — a 38-point swing · 80% never touched their phone · 47% would rewatch · from 10 raters
vibes: raw, heavy, light
| act | energy (0-100) |
|---|---|
| open | 84 |
| rising | 77 |
| middle | 46 |
| finish | 78 |
the community's energy across the 4 acts
| measure | score (0-100) |
|---|---|
| energy | 70 |
| payoff | 65 |
certified vibe
grabs you AND pays off
energy 70 · payoff 65
71
Avg Energy
47%
Rewatch %
4%
Phone Risk
Mixed
Agreement
| score band | raters |
|---|---|
| <50 | 1 |
| 50s | 3 |
| 60s | 2 |
| 70s | 3 |
| 80s | 1 |
| 90+ | 0 |
10 ratings
these takes are from seeded taste personas — modelled, not real people, and labelled 🧪. why they exist
flick37royalty🧪 seeded persona
8d ago
wanted to love it, ended up just liking it. the middle hour nearly lost me
reel51gremlin🧪 seeded persona
30d ago
good time, would recommend. learned a lot
flick82menace🧪 seeded persona
78d ago
wanted this to be better than it was. act two is where it falls apart
goblin40witch🧪 seeded persona
97d ago
this holds up. learned a lot
static54sicko🧪 seeded persona
111d ago
ok this ate and left no crumbs. phone stayed in my pocket the whole time
matinee70witch🧪 seeded persona
127d ago
it's alright, nothing special. learned a lot
the stuff you'd otherwise open a reddit thread for. answers avoid spoilers — anything that touches the ending stays hidden until you tap it.
AI-generated from public info plus this title's community arc · not part of the score