pulling the feelsβ¦
pulling the feelsβ¦
real score probably lands between 60 and 68
the flickfeel consensus
the middle carries it. the rising action holds it back β a solid 64, your mileage depends on the rising action.
middle 78 Β· rising action 56 β a 22-point swing Β· 23% never touched their phone Β· 49% would rewatch Β· from 13 raters
vibes: giddy, light, warm
| act | energy (0-100) |
|---|---|
| open | 74 |
| rising | 56 |
| middle | 78 |
| finish | 65 |
the community's energy across the 4 acts
| measure | score (0-100) |
|---|---|
| energy | 60 |
| payoff | 59 |
brainrot cinema
all noise, no payoff
energy 60 Β· payoff 59
68
Avg Energy
49%
Rewatch %
29%
Phone Risk
Mixed
Agreement
| score band | raters |
|---|---|
| <50 | 3 |
| 50s | 1 |
| 60s | 4 |
| 70s | 4 |
| 80s | 1 |
| 90+ | 0 |
13 ratings
these takes are from seeded taste personas β modelled, not real people, and labelled π§ͺ. why they exist
creature26hermitπ§ͺ seeded persona
47d ago
consistently strong all the way through
sleepy79wizardπ§ͺ seeded persona
71d ago
consistently strong all the way through
popcorn14oracleπ§ͺ seeded persona
117d ago
hard to stay with it. peaks and dips with no rhythm
goblin89wraithπ§ͺ seeded persona
128d ago
i had fun with this one. proper escapism
gremlin25mothπ§ͺ seeded persona
144d ago
it's alright, nothing special. peaks and dips with no rhythm
the stuff you'd otherwise open a reddit thread for. answers avoid spoilers β anything that touches the ending stays hidden until you tap it.
AI-generated from public info plus this title's community arc Β· not part of the score