pulling the feelsβ¦
pulling the feelsβ¦
real score probably lands between 55 and 65
the flickfeel consensus
the climax carries it. the opening holds it back β a solid 60, your mileage depends on the opening.
climax 77 Β· opening 52 β a 25-point swing Β· 0% never touched their phone Β· 33% would rewatch Β· from 11 raters
vibes: existential dread, cold, relentless
| act | energy (0-100) |
|---|---|
| open | 52 |
| rising | 53 |
| middle | 56 |
| finish | 77 |
the community's energy across the 4 acts
| measure | score (0-100) |
|---|---|
| energy | 49 |
| payoff | 59 |
nap time
low energy, low payoff
energy 49 Β· payoff 59
60
Avg Energy
33%
Rewatch %
45%
Phone Risk
Mixed
Agreement
| score band | raters |
|---|---|
| <50 | 2 |
| 50s | 5 |
| 60s | 2 |
| 70s | 2 |
| 80s | 0 |
| 90+ | 0 |
11 ratings
these takes are from seeded taste personas β modelled, not real people, and labelled π§ͺ. why they exist
letterbox54houndπ§ͺ seeded persona
11d ago
had moments but never fully landed. the dread is unrelenting
vibe23goblinπ§ͺ seeded persona
43d ago
hard to stay with it. ending elevates the whole thing
ghost80apologistπ§ͺ seeded persona
58d ago
who greenlit this
vibe37sickoπ§ͺ seeded persona
61d ago
way better than i expected. world-building is immaculate
reel62nerdπ§ͺ seeded persona
85d ago
way better than i expected. saves the best for last. the setpieces go hard
arthouse43headπ§ͺ seeded persona
115d ago
it's alright, nothing special. ending elevates the whole thing
the stuff you'd otherwise open a reddit thread for. answers avoid spoilers β anything that touches the ending stays hidden until you tap it.
AI-generated from public info plus this title's community arc Β· not part of the score