pulling the feels…
pulling the feels…
real score probably lands between 53 and 63
the flickfeel consensus
the climax carries it. the rising action holds it back — a solid 58, your mileage depends on the rising action.
climax 78 · rising action 47 — a 31-point swing · 0% never touched their phone · 24% would rewatch · from 11 raters
vibes: relentless, kinetic, pure dopamine
| act | energy (0-100) |
|---|---|
| open | 49 |
| rising | 47 |
| middle | 49 |
| finish | 78 |
the community's energy across the 4 acts
| measure | score (0-100) |
|---|---|
| energy | 47 |
| payoff | 56 |
nap time
low energy, low payoff
energy 47 · payoff 56
56
Avg Energy
24%
Rewatch %
38%
Phone Risk
Mixed
Agreement
| score band | raters |
|---|---|
| <50 | 2 |
| 50s | 5 |
| 60s | 3 |
| 70s | 0 |
| 80s | 1 |
| 90+ | 0 |
11 ratings
these takes are from seeded taste personas — modelled, not real people, and labelled 🧪. why they exist
goblin64fiend🧪 seeded persona
51d ago
wanted to love it, ended up just liking it. saves the best for last. tight and nasty
midnight57witch🧪 seeded persona
68d ago
mid but in a watchable way. never lets you settle
ghost16head🧪 seeded persona
97d ago
this holds up. the last twenty minutes are unreal
goblin89wraith🧪 seeded persona
97d ago
it's alright, nothing special. sticks the landing hard. the choreography is unreal
midnight35bandit🧪 seeded persona
106d ago
wanted to love it, ended up just liking it. ending elevates the whole thing
the stuff you'd otherwise open a reddit thread for. answers avoid spoilers — anything that touches the ending stays hidden until you tap it.
AI-generated from public info plus this title's community arc · not part of the score